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Date: Mon, 12 Dec 2016 11:06:40 -0500
To: <diana@transocean.com>
Reply-To: "Luke Mcgee" <luke.mcgee@pakcustomers.com>
Subject: Worrying about Medicare can be a thing of the past after you read this.
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From: "Luke Mcgee" <luke.mcgee@pakcustomers.com>
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 Content preview:  Medigap Quote "This is it. Without being aware of what we
   are doing, they can't attribute THEIR own problems to anything else but themselves.
    We are the scapegoat for their failure as human beings. Inside, these creatures
    are anxious, desperate, depressed, living to avoid the pain of facing themselves
    for who they truly are and what needs to be addressed in their own lives.
    It's actually an incredibly sad phenomenon that sits at the heart of all
   of these SJW-like and scapegoating problems. If they weren't so destructive,
    I would feel more inclined to want to help. Evil is always fueled by personal
    problems that are usually quite horribly sad to learn about. But if evil
   is being committed, self-protection, protecting your neighbors and fighting
    back should always take precedence over compassion for the truly hurt individual
    that perpetrated the evil." [...] 
 
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<div style="color: rgb(255, 255, 255); visibility: collapse; font-size: 1px;">"This is it. 
Without being aware of what we are doing, they can't attribute THEIR own problems to anything 
else but themselves. We are the scapegoat for their failure as human beings.
Inside, these creatures are anxious, desperate, depressed, living to avoid the pain of facing 
themselves for who they truly are and what needs to be addressed in their own lives. It's actually 
an incredibly sad phenomenon that sits at the heart of all of these SJW-like and scapegoating problems. 
If they weren't so destructive, I would feel more inclined to want to help. Evil is always fueled by 
personal problems that are usually quite horribly sad to learn about. But if evil is being committed, 
self-protection, protecting your neighbors and fighting back should always take precedence over compassion 
for the truly hurt individual that perpetrated the evil."
</div>

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 <div style="color: rgb(255, 255, 255); visibility: collapse; font-size: 1px;">Everyone already knew that was what happened. Sure, they would've taken some arrows over it, but they could've at least shown enough respect to the community to stand by their choice and fess up to it.
The short term economics of making a VR game are pretty bleak, and if you explain how that affected your decisions to people in a clear way, then most of them will understand. Even if they're not thrilled about it, they'll understand.
Sure, there's always going to some rabidly upset people who rip on you no matter what, but that's just part of being in the games industry. If you're unwilling to deal with that, then you need to find another career.
I'll agree that they were going to get some grief no matter what (And some of that is actually deserved. Even though I don't blame them for taking funding, and their decision to do so is defensible, they still kind of pulled the rug out from under a bunch of people that they had convinced to be excited about their game), but that doesn't mean that it wouldn't have been a better way of dealing with it than what they did.</div>
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